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It looks to be a one shot kill, as it takes out a Super Mutant via a headshot without much trouble. Near the end of the last bit of footage, we see a completely new weapon, some sort of laser shot that reloads via a crank on its side. I'm loving the Vault Boy animations on the mission markers, it really adds some character to everything and feels like something a monolithic corporation like Vault-Tec would waste time on even as the bombs are dropping around them. We also get a preview of some mission names and a bit of map footage on the player's Pip-Boy. For one, the details of the entire perk chart are revealed, which I'll go into more below. The other two bits of gameplay take place in the main section of the game and show off a few more interesting features that haven't been expanded upon too much. I imagine that this part is a bit dialogue heavy, as it was in the previous two entries of the series. Some of the line readings came off as a bit flat, but the side characters more than made up for it. The main character's dialogue is in there as well, and I'll admit that it does take some getting used to.
#Fallout 4 gameplay series#
The first pair of clips walks us through a familiar pre-war scenario, although we get a few lines of incidental dialogue that show that the trademark sarcasm of the series remains in place.